#include <iostream>
#define MAXSIZE 100
#define OK 1
#define ERROR 0
#define OVERFLOW - 2
using namespace std;
typedef struct {
char * base;
char * top;
int stacksize;
}
SqStack;
int InitStack(SqStack & S) { //初始化栈
S.base = new char[MAXSIZE];
if (!S.base) return OVERFLOW;
S.top = S.base;
S.stacksize = MAXSIZE;
return OK;
}
int Push(SqStack & S) { //入栈
S.top++;
return OK;
}
int Pop(SqStack & S) { //出栈
S.top--;
return OK;
}
int IsEmpty(SqStack S) { //判断栈是否为空,空返回1,否则返回0
return S.top == S.base;
}
bool Judge(char a[], SqStack & S) { //栈的可操作判断
/**************begin************/
/**************end************/
}
int main() {
char a[100];
while (cin >> a) {
if (a[0] == '0') break;
SqStack op;
InitStack(op);
if (Judge(a, op)) cout << "TRUE" << endl;
else cout << "FALSE" << endl;
}
return 0;
}